January 23, 2026

Evernote, What Happened to You?

I remember when Evernote was my go-to productivity tool. I always had it open in a tab, ready to capture notes or compose a quick draft at a moment's notice. Those were the good times!

Last time I logged in a couple years ago, Evernote told me I couldn't sync more than ONE DEVICE. One device? That's not syncing—that's basically Notepad with extra steps.

Now, in 2026, I log back in to see if anything's improved and... BAM! Free accounts are limited to ONE NOTEBOOK and 50 NOTES. Are you kidding me?

Evernote went down the toilet harder than almost any product I've watched over the years. It's sad and kind of spectacular to witness. 


January 21, 2026

My 2026 BloodStrike Wishlist

 I’ve been an avid FPS player for over 25 years. Doom, Duke Nukem 3D… Half-Life, Counter-Strike… Then, over the last few years, I jumped into Battle Royale–style shooters like Call of Duty, PUBG, Valorant, and many more… including BloodStrike.

And yeah… I have a serious love/hate relationship with BloodStrike.

On one hand, the gunplay is absolutely fantastic. Weapons are punchy, responsive, and satisfying. On the other hand, the game is fucking sweaty. 

So I figured I’d put together a list of improvements that could make the game less exhausting, more readable, and way more enjoyable for casual players, without killing its identity.

Let’s get into it.


January 16, 2026

My WH40K: Warpforge Farewell Rant

Disclaimer: I genuinely had a great time with Warpforge. This is a post-mortem-rant kind of thing—why I’m walking away, and what I wish had been done differently. This is not written in anger alone. This isn’t a call to boycott.

I’ve played a lot of CCGs over the years and Warhammer 40K: Warpforge is one of my favorites. IMO, it used to be better than most other similar games on the market. But not so much nowadays, mostly because of intense corporate greed.

Warhammer 40K is dope, man. And it’s an excellent IP for a digital card game. At release, the game had interesting components and felt very streamlined. Simple yet effective mechanics. Starting the game at 2 power. Ephemeral cards acting as hero powers. Each turn you have something interesting to do, decisions to make. That was good.