June 1, 2022

Create an Access Control List to Block a Country

Paranormalis gets scraped by a lot of Russian bots and it slows it down sometimes. Also, lots of bot/fake accounts, despite all the anti-spam measures in place. I finally decided to go ahead and block the entirety of Russia from accessing the forum. 

This has nothing to do with the "blocking Russia" or "no more business with Russia" thing we've seen everywhere since early 2022. It's 100% about blocking bots. And the number of Russian bots scraping the site has increased a ton this year. That's what made me do it.

We won't miss anything. We don't have any active members (or occasional members at all) from Russia as far as I know. It's only bots. It will hopefully make the site faster and more stable.

I found this tool, which generates IP range lists from countries in the output format of your choice. In my case, I chose to go the HTACCESS way. So I checked "Russian Federation" and "Apache htaccess Deny". I ended up with a list of over 24 000 deny entries that I added to the forum's HTACCESS file.

That did the trick! 
Create an Access Control List to Block Countries or Continents


May 12, 2022

vBulletin Memories

Nearly 2 decades ago, vBulletin used to be the best forum software around. Until they were bought by Internet Brands in 2007, whose only interest is money. 

In the following 3 to 4 years, Internet Brands drove vBulletin to the ground. They lost their employees, and their new releases were all absolute shit. Even today, vBulletin 5 is one hell of a stinker. Stay away from it. 

Then around 2011, everybody moved their forums to XenForo and never looked back. vBulletin was becoming a thing of the past. 

For some reason, something made me think of vBulletin today, so I decided to take a look at their official forum and their modding community, vB.org. Oh boy, the years haven't been kind to them. These sites are basically dead now. 


April 28, 2022

Wasting Your Time on the Internet in 2005

Restoring long-lost content on Paranormalis using the Chronovisor technique really brings me back to those days I’d spend, fooling around on the Internet, so many years ago. Basically, wasting my time, you know... 

Here’s one of those threads: https://paranormalis.com/threads/manhattan-island-abduction.19078/

It feels like we’re back in 2005 all over again, right? 

What was I doing on the Internet back in the day? Well, I wasn’t doing much, most of the time. Youtube wasn’t around yet. I don’t think we had high-speed Internet yet. You couldn’t plug yourself on Netflix and spend the whole day watching series after series. 


April 16, 2022

Writing About Writing

 I like writing. I often find myself fooling around in Evernote, Dropbox Paper, or Google Docs, trying to figure out which one of these editors offers the best environment for a writer. That doesn’t make me a writer, though. But apparently, it sort of makes me feel like one day, I could be one. 

When attempting to write something, I always get distracted by little details, like the font and font size. Should I use Lato 12? It’s a nice font with good readability. Perhaps Garamond? It’s way more formal and serious but the characters are a little thinner. Isn’t it the font dictionaries are written in? Is my line spacing okay? Would 1.1 be better than 1? Is my Heading 2 big enough? Oh well… 


January 6, 2022

My First Experience at Doom Mapping

Talk about starting the year strong! Mapping for a 1993 game! 

Doom is a game I've been playing on and off for almost 25 years. I used to play the shareware version on an old AMD K6-2 350 mhz as a kid. At some point, a friend gave me a copy of Doom95.exe and I got my hands on Final Doom. What an update! It was now possible to select levels without having to start a new game and resort to cheats!  Nowadays, I have all the official WADs and played them many, many times. 

Doom had something special that no other game had. It still kind of feels that way today, in 2022. Its environments and gameplay are pretty convincing, while still being abstract enough to age well. 

This blog article (part 1 of 3, actually) convinced me to give Doom mapping a try. 

I remember reading it last year and the idea stayed with me for a while. 

Keep in mind that the last time I mapped for a game was probably in 2001 or 2002, for Starcraft: Brood War. I made 4 player F4A map I'd play on with friends over a modem connection. It was fun for a while, but according to today's standard, it was crap.